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1. Sticky:[Crius] Manufacturing feedback - in Test Server Feedback [original thread]
Dinsdale Pirannha wrote: Shiloh Templeton wrote: Dinsdale Pirannha wrote: So when some guy who does not read this blog suddenly finds he has a hangar full of now utterly uncompetitive BPC's, I am sure he will react with "wow, this is cool...
- by Gypsio III - at 2014.07.16 16:19:00
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2. Material Efficiency skill changed to Advanced Industry - in Test Server Feedback [original thread]
I support reimbursement - but only for people who can prove that they have never benefited from training the Material Efficiency skill.
- by Gypsio III - at 2014.07.15 09:59:00
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3. RLML - complete FAILURE - in Test Server Feedback [original thread]
Kara Trix wrote: Gypsio III wrote: I was a bit unfair here actually, I tweaked your "most" and "many" into absolutes. Still, it's your own fault for citing target numbers that favour the front-loaded damage. Thanks for the insight, but y...
- by Gypsio III - at 2013.11.14 21:03:00
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4. RLML - complete FAILURE - in Test Server Feedback [original thread]
Kara Trix wrote: Try to use them for PVE now where there are 30 targets at a time to kill, and many of them frig size. Wait the 40 seconds for the reload, only to get 18 shots and then reload again for another 40 seconds....repeat, etc. Pre-...
- by Gypsio III - at 2013.11.14 16:46:00
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5. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
If CCP wanted to give active tanks the ability to temporarily tank massive DPS, then this could have been easily achieved simply by increasing the bonuses to boost/rep amount associated with overheating. There was simply no need to introduce a new...
- by Gypsio III - at 2012.10.25 19:09:00
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6. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
One thing I never got my my head around about ASBs... Given that shield is utterly dominant in the solo/small-gang-skirmish environment, and that armour is utterly dominant in the capital environment, why did CCP think it was a good idea to reinfo...
- by Gypsio III - at 2012.10.25 13:41:00
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7. Tracking Disruptor VS Missiles - in Test Server Feedback [original thread]
It got postponed again.
- by Gypsio III - at 2012.10.04 09:44:00
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8. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
CCP SoniClover wrote: Regarding the question of what we're trying to accomplish with the ASBs, then (as has been stated by some in this thread) the goal is to allow for a temporary massive boost. This can easily be accomplished at no harm t...
- by Gypsio III - at 2012.10.02 18:42:00
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9. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
Nikuno wrote: While I get the spirit of what you mean about active tanking it doesn't work that way in reality. Every active tank I run outside of pve relies on cap boosters. Accepted, but I still hold ASBs are closer to LSEs in their depe...
- by Gypsio III - at 2012.10.02 18:35:00
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10. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
Nikuno wrote: Personally I love the fact that active tanking suddenly became good with the ASBs. Whilst toning them down a little is not a bad thing I'd hate to see active tanking thrown back into the dark ages. I don' t think ASBs are an ac...
- by Gypsio III - at 2012.10.02 10:13:00
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11. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
Takeshi Yamato wrote: Frankly, removal of ASBs is the best "fix". The ASB experiment failed. Go back to the drawing board and figure out how to make existing active tanking modules work better in PvP and how to make people fit other things than...
- by Gypsio III - at 2012.09.21 14:30:00
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12. [Winter] Market changes - in Test Server Feedback [original thread]
Any chance of getting Quafe Zero on the market please? I know it was a special item, but it can still be bought and sold, and I think all the other boosters are there...
- by Gypsio III - at 2012.09.20 15:27:00
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13. Sticky:Testing ASB adjustments on Duality - in Test Server Feedback [original thread]
CCP SoniClover wrote: The adjustments are: Reducing capacity in all four ASBs so they can now fit 7 normal ones (9 navy ones) Upping the duration of X-Large ASB from 4 to 5 seconds Adjusting the capacitor need of all four ASBs consi...
- by Gypsio III - at 2012.09.20 15:17:00
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14. Self-destruct changes on Singularity - in Test Server Feedback [original thread]
Oh Hi There wrote: You should get a killmail. You should NOT get loot. +1
- by Gypsio III - at 2012.07.30 11:16:00
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15. The New Armor Plates on SISI - in Test Server Feedback [original thread]
Problem: buffer tanking is much more popular than active tanking Solution: boost armour buffers :ccp:
- by Gypsio III - at 2012.07.16 13:00:00
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16. Reverb Target Painter II anyone? - in Test Server Feedback [original thread]
Flat-out moving painters to highslots would be a bad idea. But the option of a highslot painter in addition to normal medslot painters is a good idea, although fitting requirements might need another look. All too often we get "spare highslot? Fi...
- by Gypsio III - at 2012.07.05 12:22:00
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17. Reverb Target Painter II anyone? - in Test Server Feedback [original thread]
larf1986 wrote: This mod would be great if complimented with the same ewar mods for other races.............. Hi Slot Damps/Tracking Disruptors ect. Not sure about this. Painters are effectively tracking mods and are rather different to the...
- by Gypsio III - at 2012.06.26 18:51:00
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18. Tracking disruptor buff v missiles - in Test Server Feedback [original thread]
Logic time. If more people fit TDs, then both turret users and missile spammers are affected, as TDs can be used against both. But since TDs are far more effective against turrets than missiles, then if more TDs are used in PVP, turrets will be w...
- by Gypsio III - at 2012.05.17 16:35:00
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19. Sticky:Balancing Feedback: Assault Ships - in Test Server Feedback [original thread]
Duchess Starbuckington wrote: What I still don't get is why people are whining about the MWD bonus. It's not like it's taking up the 4th bonus on any of the ships, it's just a nice extra that's completely optional. Because people are morons ...
- by Gypsio III - at 2012.01.09 18:00:00
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20. While you are changing missile names... don't forget implant names - in Test Server Feedback [original thread]
CCP Gnauton wrote: There is an initiative underway to revamp a number of module and item names, and the Hardwiring implants are part of that. The solution we'll implement is not at all dissimilar to what you propose. More information on the who...
- by Gypsio III - at 2012.01.09 17:47:00
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